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    The portals were treated as fixed pressure boundaries, with air
    at a temperature of 2.8°C being convected in.  The tunnel wall
    temperatures were assumed to be known: 12.8°C at the sides and
    85°C (near the fire) to 30°C (near the portals) along the top.
     
    
    The working fans have a thrust of 1748N and were simulated by
    an imposed velocity of 36.5m/s, surrounded by a solid shield.
    A swirl velocity of half the axial velocity was also applied.
    Inactive fans were simulated as an adiabatic blockage.
     
    
    The simulation was steady-state and had to take account of
    the key physical phenomena: 
    
    - turbulence;
    
 - buoyancy phenomena generated by the fire;
    
 - heat and smoke release at the fire;
    
 - radiative heat transfer.
    
  
    
    The air was treated as an ideal gas and turbulence effects were
    modelled using the k-e
    model.  The pan used for the fire was, in reality, filled with
    a water layer on which the burning fuel oil floated.  The
    combustion process was not considered in the simulations, which
    used a fixed volumetric heat source.  Simulations with and
    without radiation were carried out.  In accordance with normal
    practice, the heat source was reduced by 30% in the non-radiation
    case (6.36MW compared with 9.61MW).  For radiation modelling the
    built-in IMMERSOL method was used.
     
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