Encyclopaedia Index 
AC3D Modeller 
  
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# 1: Introduction
AC3D is a popular 3D object/scene modeller available
for Linux, Windows 95/NT, and SGI. It is very easy to use but powerful too - anyone can
create good looking 3d objects in minutes. 
# 2: Examples
Some models built with AC3D (VRML files)
 stadium (37kW) 
 plane(15k) 
 Someone's desk... (37k) 
 Car(13k)  
Webpages are available that show off some models that AC3D users have built - some of
the models are downloadable. 
# 3: Features
Platforms:
  - Multi platform program - 
      
        - Windows 95/68/NT, 
 
        - Linux, SGI, 
 
        - Solaris, 
 
        - HP.
 
      
    
   
  - AC3D file format compatible across platforms.
 
User Interface:
  - Easy to use intuitive interface. 
 
  - 4 views - 3 orthographic and one 3D at once or individual views. 
 
  - Named objects can be searched for within a scene. 
 
  - Navigate/Zoom around the 2d views with cursor keys and other single key presses. 
 
  - Hierarchical view window. 
 
  - Hide/unhide objects for easier/faster editing of complicated scenes. 
 
  - Built-in fast OpenGL 3D renderer with adjustable field-of-view - instantly see results
    of your actions in 3D. Spin the model or switch into 'walk mode' for Quake-style control. 
 
  - Headlight and up to 7 other positionable lights. 
 
  - 24-bit colour palette with adjustable diffuse; ambient; emissive; specular; shininess
    and transparency. 
 
  - Texture mapping support with real-time rendering.
 
  - Configurable to use external renderers such as Povray and BMRT - just select
    Tools->Render to start. 
 
  - Plugin interface (registered versions only) with source code for existing plugins and a
    software development kit. 
 
Modelling features:
  - Adjustable 2D and 3D grid guide lines with grid-snap function 
 
  - Edit at different granularity - groups, objects, vertices 
 
  - Full polygon editing. Not just spheres, cubes etc - make a sphere and move the points
    (vertices) to deform the shape. 
 
  - Manipulate individual surfaces: 
      - insert/remove vertices 
 
      - make holes 
 
      - spike 
 
      - spline 
 
      - bevel 
 
      - triangulate 
 
      - flip 
 
      - group into new objects 
 
    
   
  - Create new surfaces/objects around any selection (Convex hull) 
 
  - Extrude and revolve 2D lines to make 3D shapes. 
 
  - Scale a selection to a specific size. 
 
  - Flip a selection (mirror) about X, Y or Z axis. 
 
  - Optimize duplicate vertices and surfaces.
 
File formats:
  - Simple documented file formats allow easy conversion from other forms of data - ideal
    for visualizing your own data in 3D. 
 
  - Supports many output/input formats including: 
      - 3D-studio 
 
      - Lightwave 
 
      - Alias triangle 
 
      - DXF 
 
      - VRML1 and 2 and Inventor 
 
      - Povray 
 
      - RIB 
 
      - Triangles 
 
      - Direct X (via plugin) 
 
    
   
AC3D and PHOENICS
Purpose of AC3D for PHOENICS Users
  - The creation of facetted objects representing the various elements of the flow geometry.
 
  - Modification of exisiting geometries - change shape and/or colour.
 
  - Repair of existing CAD geometries.
 
General Rules for Creation of Faceted Objects
  - Object must be 3D, even if it is to be used as a 2D object in PHOENICS.
 
  - All normals must point outwards.
 
  - Object must be a closed volume.
 
CHAM Plug-ins
  - Import formats - 
      
        
          
            
              - CHAM .dat geometry files
 
              - STL files
 
              - DXF files
 
            
          
        
      
    
   
  - Export formats -
      
        
          
            
              - CHAM .dat files
 
              - STL files
 
            
          
        
      
    
   
  - Utilities -
      
        
          
            
              - Heal holes in object
 
				  - Orient all faces in same direction
 
				  - Split into component parts
 
				  - Run Shapemaker
 
              - Boolean operations- 
              
 
            
          
        
      
    
   
Examples
The aeroplane example shown above was downloaded from the internet and
loaded into AC3D:

A PHOENICS dat file was exported, and used as the geometry for an object:

Inlet and outlet boundary conditions were added, and the solution of velocities and
pressure was turned on, together with the KECHEN turbulence model. The solution produced
the following pictures:

Pressure on the centre-line and body surface.

Streamlines starting on circles upstream of the plane.
Closer study of the solution showed that the wings generate negative lift, because of
the peculiar cross-section chosen by the anonymous creator.

Pressure on cross section of left wing
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